Búsqueda por serie: Morgan Kaufmann series in computer graphics and geometric modeling
Mostrando 1-11 de 11 resultados, ordenados por
1. Geometric and solid modeling : an introduction / Christoph M. Hoffmann. 1989

2. Making them move : mechanics, control, and animation of articulated figures / contributors, Norman I. Badler ... [et al.] ; edited by Norman I. Badler, Brian A. Barsky, David Zeltzer. 1991

3. Principles of digital image synthesis / Andrew S. Glassner. 1995

  
4. Interactive curves and surfaces : a multimedia tutorial on CAGD / Alyn Rockwood, Peter Chambers. 1996
006.6/01/516352
.R558 1996
5. Introduction to implicit surfaces / edited by Jules Bloomenthal ; with Chandrajit Bajaj ... [et al.]. 1997

  
6. Jim Blinn's corner : dirty pixels / Jim Blinn. 1998

7. Warping and morphing of graphical objects / Jonas Gomes ... [et al.]. 1999

8. Subdivision methods for geometric design : a constructive approach / Joe Warren, Henrik Weimer. 2001

9. Computer animation : algorithms and techniques / Rick Parent. 2002

10. Foundations of multidimensional and metric data structures / Hanan Samet. 2006

11. Point-based graphics / edited by Markus Gross and Hanspeter Pfister. 2007


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